
DND CAMPAIGN POSTERS
With art commissioned from Toby.exe, I began a tradition to create movie posters inspired by my own dnd campaigns either as a player or as a DM. I would generate a rough sketch layout and dimensions and provide the typography to incorporate Toby's artwork creating a cohesive and amazing final product.
Courts & Kingdoms
My current ongoing campaign going well over a year (with many more sessions to go) Courts & Kingdoms. Following the story on the members of Rudol's court, a previous warlord working to amend his history, and a wandering cleric as they face the challenges ranging from masquerades to fighting a giant dragon.
This poster is sized at 24x36"


THE BLACKWATER
Set in the future with a hybrid mix between fantasy and sci-fi, The Blackwater is a now completed campaign following a party known as "Flock A" as they complete contracts and discover a bigger plot that could end the current world they know. With a blend between history and the current apocalyptic state of the universe, and dramatic developments between the team members they must prevent The End from completing his wish.
This poster is sized at 24x36"

Pax Rivers concept art throughout the campaign drawn by me
CAMPAIGN
ASSETS

Courts & Kingdoms
The logo design for Courts & Kingdoms was created with the vision of high fantasy and subtle features tying directly to the story, such as the & symbol used to embody the symbol of Rudol, the notorious warlord the current party works for. Applying different metallic types helped come to a gritty golden texture to create an almost comic book design.

The original concept of the Rudol sigil created by Seth Villanueva, a player at the CNK table.

Deserters of Rudol is an 8 session prequel campaign to Courts & Kingdoms telling the story of the original group that fled Rudol during the War on Fevandia. A tragedy with the fate of the once loyal soldiers sealed by the end. I designed an alternative logo treatment, using the red of Rudol's house colors to depict a war banner and silver metal mimicking the steel of blades and armor.

Armor concept of Rudol's army drawn by me
SOULWOUND
Soulwound (pronounced Soul-Wah-Ound) is a steampunk campaign following a crew of thieves, now trapped in a bigger scheme from overhearing a conversation not meant for their ears. Now they must perform the biggest heist of their careers in order to save the city of Brassenhoff. Filled with mystery and occult horror, I designed the logo and crest to emobdy both and the core element of steampunk.


MODERN DND VESTIGES
For a modern au campaign, I created a collection of vestiges for the members of the party as they attended their adventuring academy. Each format held the background information and lore tied to the world and the player backstories, and of course the different stages of the item.
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The layout and typography were designed by me with the implement of images to create a collage effect in the background.





